Event | Serious Games as Participatory Research Methods: How to Engage Civil Society in Research Design
Event | Serious Games as Participatory Research Methods: How to Engage Civil Society in Research Design
Date: 13 February 2025
Time: 14:30 – 17:00
Location: University of Amsterdam, BG1 0.16
Organizers: Stefania Milan, Meg Kitamura
Contact & Registration: m.kitamura@uva.nl
Registration deadline: 12 February 2025
Credits: 1 ECTS
This Masterclass wishes to provide a space to discuss participatory research methods as an alternative to traditional research. Instead of viewing participants as “subjects” like in traditional research design, participatory research provides a less extractive way of conducting research: its dual purpose is to learn from collaborators while also providing opportunities for communities themselves to engage with the research topic. Serious games facilitate this learning process as it allows participants to engage and explore abstract concepts in a much more tangible manner. In this masterclass, participants will take part in Le Grand Jeu, a board game created for the purpose of engaging civil society in a discussion around sustainability transition goals and policies, to think and learn about how to design participatory research.
Responsible teacher for this masterclass is Stefania Milan.
Provisional Programme
- Introduction to Participatory Research Methods and Serious Games (30 mins)
- Engagement with Serious Games: Le Grand Jeu session (1.5 hours)
- Reflection: How to incorporate Serious Games/Participatory Research Methods within your own research (30 mins)
Credit Details
- Prepatory Readings
- Prepatory Questions
- Attendance
- Short reflection paper